The Path of the Monk
The Path of the Monk is a short (5 minutes to play) 3-player game of deception. The Monk relies on chatting with two guiding spirits to make it through the maze, but one spirit is secretly hoping to get the monk killed.
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| The Monk wins if he can reach the ladder at the end of a small maze filled with monsters and potions. He won't get far without help...but who can he trust? | The Helping Spirit sees the monk's surroundings and can warn him of danger. He wins if the monk reaches the end of the puzzle. | The Hindering Spirit is the only one who knows where the exit is, but wins if the monk is killed before reaching it. | Will the monk trust the helping spirit and reach the ladder? Or be fooled by the hindering spirit into his doom? |
The Path of the Monk was made in 48 hours by Brian Cronin, Brendan Mauro, Gabe Smedresman, and Chris Cornell for the 2010 Global Game Jam.